About Me

Hi, I'm Joseph, I'm currently with a awesome dev team at Hothead games, previously with EA games and Gaslamp Games as modeler working on Environments and characters, but as with most indie studios I helped out in as many ways as possible. For example, I modeled environment pieces, props and created promotional art for use in magazines/web publications, Please take a look through my portfolio and feel free to leave any comments or feedback.

Friday, 8 April 2011

STAR WARS Zbrush Rancor beast

Zbrush Sculpt, Textured in Zbrush and Photoshop.

1 comment:

  1. Rancor model, test of efficiency and speed, built in maya sculpted in zbrush and textured in 2 days.